5 Reasons Afterparty Is The Best Game Of 2019 You Never Played
1. It's (Almost) Two Games
Don't worry, I'm not pulling a Molyneux here.
Your choices in Afterlife don't have drastic effects on the outcome of the game. There are binary choices you have to make throughout between missions, for instance (e.g. Do you help a demon or a human?) and as a result the other option is locked. This means a replay is pretty much demanded, so it's a good thing Afterparty is so damn fun.
No, actually it's your dialogue choices that determine whether you play one version of Afterparty or a very different one. However, the dialogue doesn't affect future missions. It doesn't affect the ending.
What it affects is the very nature of Milo and Lola's relationship. Go down one route and you get to go on a journey through the underworld as two best friends who'd do anything for one another - and that includes going to hell and back.
Go down the other route, however, and you'll be dragged kicking and screaming through hell alongside two people with such a toxic, co-dependent relationship that by the end.
Frankly, you'll start wondering whether they maybe do deserve to be where they ended up after all, or maybe they've always been each other's hell.