6 Video Game "Fixes" (That Actually Broke Everything)
2. Counter-Strike: Global Offensive - R8 Revolver
The R8 revolver’s release is one of the most
infamous updates in Valve history. Only trailing slightly behind the
announcement that the members of iBuyPower would be immediately banned for
match fixing. Players flocked to test out the R8 to find that it was an overpowered
broken mess of a weapon.
This gun would one-hit opponents from almost any reasonable distance, rarely two-shotting depending on the enemy's armour situation. This meant that, whereas you’d usually have to save up $4,000 for an AWP sniper or get in close with a shotgun, you’ve now got a one-shot kill with that of a cheap pistol.
As stated in their Damage Control announcement on the 10th of December 2015, barely two days after the new gun had dropped, Valve made a mistake. The values were too high and too cheap.
To rectify this, they added 0.07 seconds of shot delay and dropped the damage output from 115 to 86. In terms, this meant that the revolver went from a one-shot kill almost anywhere on the body at a reasonable distance to being a two-shot weapon.
A simple and understandable change that put the revolver out of everyone’s inventory as quickly as it went in.