7 Deadly Video Game Sins - Sloth!
1. WWE/Madden/Fifa/NBA
I have a few choice words for how lazy the state of sports simulation titles has become.
It's the same experience every, single, year, with only minor tweaks on top of ageing game engines propped up by predatory and horrible microtransactions. With the demand for yearly turnarounds, EA and 2K have locked their developers into a cycle that cannot be broken until the bloody game does it for them.
Empires of sand that erode with each passing installment hamper the titles from evolving, and instead the only things that see notable improvements are the online stores. Hell, if you want a literal example of sloth, look at NBA2K20, which didn't even try to hide assets from 2K19! These titles boast improvements in order to justify resetting your progress every year in an effort to normalize microtransaction spending, and while the day to day gameplay of them might be fun, you're locking yourself into a perpetual treadmill that is going nowhere.
By buying in, you're enabling these publishers to do less, as you're proving that this model is all the fanbase wants, and as licensing rights increase, so too will the demand for your money on top of that which you've paid upfront. This is simply not sustainable. Sloth has dictated where the franchises are heading, and it's too secure and lazy to do anything about that now.