8 Annoying Mistakes Video Game Developers Continue To Make

4. "Play Your Way..."

Fallout 4
Bethesda

Games are becoming more and more about choice, immersion and creating an experience that fully engrosses the player at every turn. To that end, developers always seem to be pushing the catchphrase 'play your way' - something that on paper does wonders for immersion, but in practice? Not so much.

Titles that adhere to this mentality often have a multitude of weapons, equipment and options in terms of firepower to deal with your problems, but it often becomes clear that the game was designed around a small handful of these weapons, with the rest simply being auxiliary.

The amount of mechanics that 'play your way' games pile on result in bloated games where there is a superior option that everyone eventually gravitates towards anyway. Everyone just ends up doing what's easiest instead of trying the myriad of convoluted and less effective options that the developers added in the name of 'variety'.

By all means, have a game that allows players to choose from multiple different approaches, but make them all viable. Or just pick one of the many mechanics that are present and refine it so players don't feel daunted by the vast amount of 'options'.

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I like video games, writing and writing about video games. Expect sarcasm and the dry wit of a Brit. And the occasional rant of a unhappy Scot. You know... the usual.