8 Biggest Flaws In Red Dead Redemption 2
1. John Marston
During the entirety of the 50-60-hour main story, you become attached to rapscallion Arthur Morgan as he undergoes one of the most powerful soul cleansings in video game history. Unfortunately this dramatic and emotional story is then usurped by an epilogue which ends on a pathetic whimper as the focus switches to John Marston in order to set up Red Dead Redemption.
Compared to Arthur, John is an uninteresting Neanderthal that additionally pales in comparison to campmates Sadie and Charles. As if that wasn’t bad enough, the majority of time spent with him is doing chores, being nagged at by the missus and carrying out forgettable bounties that are, ultimately, superfluous.
John Marston hogging the limelight at the end despite already having an entire game devoted to him makes Arthur feel less important as he's barely mentioned, and all his quirks are passed onto the scarred gunslinger you’re stuck with. The death of the game’s biggest scoundrel also fails to be satisfying thanks to the amount of time that has passed, and because it plays out like a pretentious effort to ‘poetically’ mirror Jack’s revenge with Edgar Ross.
For the majority that didn’t play Red Dead Redemption, the epilogue is a padded bore that ruins the emotional impact of the main story’s finale. It makes you no longer want to explore after the credits have rolled, and it doesn’t give newcomers any desire to experience what happened next.
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