8 Exact Moments Video Games Split Their Fanbase In Two
3. When You Tried To Do... Anything - Deadly Premonition
I don't think I've ever experienced a "marmite" game more "marmite-y" than Deadly Premonition, as wherever you look across the gaming industry you'll find those claiming this to be near perfection, and others decrying it as a game that they wouldn't even use to prop up a wobbly table as they're worried said table would feel insulted by having to step on such garbage.
Now cards on the table, I'm in the former camp as I utterly adore this game; it's weird, it's obtuse, it's sometimes entirely self-aware and others so straight-laced it could join the army, and I cannot get enough of the oddity that is Deadly Premonition. However, I completely understand why others hate it, because at every turn the game fights against what you want to do by telling you "ok but here's how we're going to do it today"
For starters, the moment you try an auto-aim with York only to be directed to your enemies arse is jarring to the point that it feels broken, and the dialogue is so off-kilter it makes you think that aliens who only had access to cave drawings to base human exchanges on wrote this.
Then you've got the driving sections that feel like trying to guide a brick on ice across vistas so bland that bare drywall would give them a run for their money, and best of all you can't even break the speed limit because that would be rude.
Deadly Premonition is a meme of a game, for better or worse, and you are either on board for the ride of your life, or running out of gas and hoofing it the f**k outta there.