8 Powerful Video Game Enemies That Became Weak Playable Characters
1. Jetstream Sam - Metal Gear Rising: Revengeance
Ahhhh, Jetstream Sam. What an absolute legend.
Somehow, despite operating within the off-kilter confines of the Metal Gear franchise's most batshit game (and that's saying something), Sam here manages to stand out as one of the most memorable characters of the experience (and again that is saying something when you're competing with "Mr Don't Speak To My Son Or My Nanomachines Again).
Sam is effortlessly cool and suave, and will just as easily beat your ass into the floor throughout the narrative, firstly as an impossible can't win boss battle and then again as a tough and truly taxing test of your skills.
In both fights, he will showcase moves that feel too fast to react to, and shrug off your attacks like you're throwing mild insults his way instead of katana strikes, and thus the bar was set pretty high for his playable outing in the Jetstream Sam DLC.
It's a shame then that the player simply cannot replicate the speed and sheer badass nature that AI Sam basically ate for every meal, as while you can indeed get a lot of cool moves out of the Brazillian Badass, nothing will come close to a man who could brush off sword blows and almost teleport around the stage at mindblowing speeds.