7. It Mixes Classic Gameplay With New Ideas
The Persona 5 formula is fairly simple: You’ll enter a dungeon, run around and beat up the baddies, but to be honest, describing the game like that is doing it a disservice.
If you’ve played your fair share of JRPGs you’ll have a good idea of what to expect, but there are more than enough other little features and quirks to set it far apart from the rest of the pack.
For one thing, the dungeons have fast-paced action segments, and that’s outside of the battles. You might find yourself dashing from cover to cover to avoid being spotted by an enemy, or jumping across chandeliers in order to navigate a grand hall.
The combat is tried, tested, and turn-based. You select an attack or skill, select an enemy, and go. Different enemies have different strengths and weaknesses, and you’ll need to carefully select which character to attack each enemy with, if you want to avoid seeing a game over screen more than a few times. It can be pretty challenging, and despite not being as cutthroat as the likes of Bloodborne, if you go in to any battle without a plan of action, you’re not likely to make it out alive.