2. Larger Scale Battles
Its been nearly eight years since the release of Battlefront 2 and were about to see a new generation of consoles hit the market. Processing power has seen a massive increase and games are becoming more complex. So now that a new Battlefront is in the works, it only makes sense to take advantage of that advance in technology and up the ante in terms of scale. Currently, in a standard Conquest battle, the game can support up to sixty-four AI-controlled units. This works for smaller interior maps like the Tantive IV but when it comes to the really large scale maps like Geonosis and Hoth, its just not enough. You find yourself spending ages trekking across the map to get to a few enemy units while the AI gradually thins out the enemys numbers. The PC version of Battlefront 2 went some way to solving this with its XL mode that was available for the Geonosis, Hoth, and Kashyyyk maps, played out like the Assault mode, and featured hundreds of AI-controlled units on the map at any one time. Thats the kind of thing that should be an option for Conquest mode. When this mode was used in Battlefront 2, only the PC version was capable of supporting it. But nearly eight years on, it should be more than possible for both the console and PC versions of Battlefront 3 to support larger scale battles.