8 Video Game Deaths That Just Didn't Work
5. Maya And Lilith - Borderlands 3
Borderlands 3 was such a mixed bag, wasn't it? On the one hand, you had the tight-as-government-school-funding first-person shooting that felt utterly engaging, the wonderfully realized and over the top environments, and more looty than you could ever shove in your booty. On the flipside was... well... in all honesty most of the story, which tried (and failed) to one-up Handsome Jack with two annoying and utterly ineffective villains, a ton of guff designed to pad out the story, and of course, some pretty cheap deaths.
In Borderlands 2 we actually may have shed a tear over the sudden demise of Roland, but here? With Lilith and Maya, two mainstay fan favorites? Well, things just ended up feeling very flat indeed. Maybe it was the lackluster ways in which they were killed, with cutscenes showing a baffling lack of badass from these two Sirens, or maybe it was because both were only offed to try and push less likable characters to the forefront.
I know the series operates on a kind of rotating cast basis, but here? This was like trading a Mars bar on the school playground for a kick in the knees and having your history workbook pissed on.