8 Video Game Endings That Had More Questions Than Answers

4. Final Fantasty IX

Alan Wake
Square Enix

Final Fantasy has had a mega run in its time. To get to ten games in a series, you've got to be doing something right - but both the ninth and tenth entries into the franchise suffered more than a little from fans not being entirely sure what they're watching at the close of the game, or what it means from there on out.

IX in particular has an interesting ending that raises all sorts of what-the-f*ckery, where instead of offering up one of the built up, engaging enemies that had been carefully curated throughout gameplay, the developers instead decided to just chuck in a random big baddie at the end to see what's good. Oh, okay then, no problem.

Necron is Final Fantasy IX's boss battle: but where the hell has he come from? Whilst fan theories have speculated he's the representation of death, or linked to Kuja, or is just secretly Soulcage because why not, the truth of the matter is that we have no idea where they sprung Necron from, or why they'd choose to do that in place of literally any other villain taking up the end mantle.

Just... why? I think is the main question here.

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