8 Video Game Endings That Had More Questions Than Answers

3. Five Nights At Freddy's

Alan Wake
Scott Cawthon

With five mainline games and a whole host of other spin-offs, tie-ins, and weird key rings to go alongside, Five Nights At Freddy's has become a power player in the survival horror genre whether people like it or not. Slowly revealing the lore of the universe one title at a time, it was FNaF 4 that promised to tie everything together with the opening of a mysterious box that appeared after completing the game.

Scott Cawthon, creator of the game, wrote on the game's Steam Page: "But then I released part 4, and somehow ... no one, not a single person, found the pieces. The story remains completely hidden... What's in the box? It's the pieces put together. But the bigger question is: would the community accept it that way? The fact that the pieces have remained elusive this time strikes me as incredible, and special, a fitting conclusion in some ways."

Annoying and secretive as ever, it turns out the code doesn't exist in the game to open the box, leaving all the connecting parts on what's really happening at the heart of Freddy's narrative locked to anyone completing the games. Brad Pitt screeching at the end of Se7en has never been more appropriate, to be honest.

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