8 Video Game-To-Movie Adaptations That Get Way Too Much Hate
1. Street Fighter
There was an abnormal amount of vitriol spewed in Jean-Claude Van Damme's direction after his portrayal of Colonel Guile hit the big screens. Most of it fell in line with the typical JCVD critiques - the overacting, the generic storyline, the unintelligible dialogue - but some especially angry critics pointed to Street Fighter as being Example A of why video game adaptations just can't work, and need to be stopped at all costs.
Which is...harsh. Because Street Fighter was a perfectly enjoyable live-action cartoon.
Most people were upset that Street Fighter: The Movie was campy, colorful, and derivative. Basically, they were mad that a movie inspired by a video game looked and felt like a video game. It wasn't gritty or ultra-realistic, because its source material involved martial artists who could shoot fireballs from their hands. You can't take something like that too seriously.
There was plenty about this to enjoy if you could push your cynicism to the side: Raul Julia hamming it all the way up as M. Bison, the grotesque transformation of Blanka, and the sheer delightfulness of the dopey Zangief.
And if a little part of you didn't geek out when they all did that freeze frame group pose at the end, then quite frankly you're not worthy of a Street Fighter movie.