8 Video Games In Desperate Need Of A Remaster
3. Timesplitters
Whatever happened to the Timesplitters series? Developed by ex-Rare employees who had made the ludicrously influential Goldeneye for the N64, the trilogy enjoyed status as one of the premiere first-person-shooter franchises of its generation only for the fourth entry to falter and fail to see the light of day. It all seems especially tragic considering that all three games were extremely well received and revered by anyone who played them.
The trilogy balanced both strong story modes and a versatile multiplayer perfectly. The use of time travel and temporal war as a framing device allowed for each story mission to take place in a different setting and era, with unique weapons, characters and genres for each. The fact that the entire story could be played in split-screen co-op was also a very welcome feature indeed. The multiplayer was even more impressive, with the ability to change many aspects of a game such as weapon availability, game length, point limits and even the music that plays. Using a system link, up to 16 players were able to play simultaneously, resulting in frantic, endlessly exciting battles that rivalled that of multiplayer giants such as Quake and Unreal Tournament.
With a fourth game having been rumoured and teased over the past 12 years, the original developers going into administration and being bought out by Crytek, and an official statement in 2012 declaring the game not to be in development, a remaster is the best anyone can hope for. We could sorely do with the return of the original stylised multiplayer shooter.