8 Video Games That Took Forever To Get Good
5. Blue Dragon
Blue Dragon for the Xbox 360 is one hell of a strange experience. Acting as a sort of supergroup project, Final Fantasy series creator Hironobu Sakaguchi teamed up with legendary manga artist Akira Toriyama to create an RPG that sought to deliver emotional body blows while looking as cute as a button.
In terms of presentation, the game can't be faulted, as not only did the characters look utterly charming and silly in the right ways, but it also gave us the best-designed enemy ever aka the Poo Snake, a coiled s**t of a serpent with tiny wee booties.
However, I'm going off-topic a little here, because when it came to gameplay, the game absolutely dragged its dirty arse for the better part of ten hours to really kick into gear. The arduous tutorial system drip-fed the player and the long back and forth journeys felt like padding mere minutes in.
I get that the title was trying to go for that long-form epic feel to make our characters ascent to power feel more gradual, but as a result, it became a chore to play, enforcing the grind from the off which only started to let up after the first act closer.
With anything in life, you should always be aiming to put your best foot forward, but here Blue Dragon trod in Poo Snake with their first step.