8 Video Games Where The Best Ending Is Impossible
2. Metal Gear Solid V: The Phantom Pain
Hideo Kojima's Metal Gear Solid V: The Phantom Pain, a Hideo Kojima Production directed by Hideo Kojima, was the culmination of almost 30 years of stealth gaming, and the final realisation of Metal Gear as an open-world epic.
Sadly due to an increasing rift between Kojima and publisher Konami, the final game was heavily cut down, featuring countless repetitive missions and an ending that could charitably be described as abrupt and unsatisfying.
Even the true ending, in which Big Boss discovers he is in fact the nameless medic from Ground Zeroes, having undergone intensive plastic surgery and brainwashing, feels more like a cruel twist than a satisfying conclusion.
However, the Collector's Edition of the game contained details of a mission that was removed, titled "Kingdom Of The Flies".
Taking place after the events of the campaign, the mission would see Snake pursuing an escaped Eli and several other child soldiers through Central Africa after the hijacking of mech, Sahelanthropus. This chapter would have provided closure for several unresolved plot threads (such as the aforementioned hijacking) and allowed development of several characters leading to their appearances in later chronological events in the series.
In this context, the best ending is impossible... because it isn't in the game.
Of course we also have the Nuclear Disarmament ending, which could only be triggered when all players worldwide dismantled all their nuclear weapons - something we'll never legitimately see because, much like real-life war profiteers, we all suck.