9 Great Video Games You Didn't Understand First Time
8. Death Stranding
I've already covered - in GREAT detail - the many issues with Death Stranding's out of sync ending, but the majority of the game seems intent on throwing you off any anchoring point when it comes to establishing context.
It randomly rains time. People cry when it rains. People explode when they die, but not Troy Baker, who has lightning and conjuring powers. Main-man Norman Reedus can never die, and though he leaves a crater in the ground after seemingly passing away, he'll come right back, after you - the player - swim back down his throat in a giant ocean of corpses.
The closing act is a complete mess of character revelations being told out of chronological order, other people coming back from the dead, a MASSIVE twist upending who Sam Porter Bridges even is, and a finale that throws another positive twist at you, just so the game can end on a high.
What does it all mean, and what was actually happening? You'll have to replay with endgame context, and scour all the game's optional text logs to even come close.