9 Major Problems With Fallout Nobody Wants To Admit
6. The "Sense Of Freedom" Is An Illusion
Todd Howard is quick to point out that in Bethesda's RPGs, you're only ever limited by your imagination. Selling the idea that you can craft your own personal stories and play the game any way you want, freedom and choice have been at the heart of Fallout's marketing campaign ever since it reappeared in 2008.
While it's true that you can indeed throw caution to the wind, gun down anyone you see and royally attempt to mess up the series' efforts to shepherd you onto the recommended path, it's not a viable way to play.
Although the games do let you go nuts and do what you want, they very rarely account for your actions against the beaten path. Killing key characters for the most part just locks you out of content that you may have otherwise enjoyed, rather than providing you with an equally thrilling alternative scenario.
The illusion of choice is there, but when it comes down to it, you can follow the select few options the game gives you, or miss out on everything else on offer.