9 Major Problems With Fallout Nobody Wants To Admit

4. Its Main Quests Are Terrible

Fallout Problems
Bethesda

It's long been accepted that Bethesda are much better at creating side missions than crafting a well-told main narrative, but its shortcomings in this area were really put on display in the latest game.

Attempting to create a more immersive and interesting main quest line that personally involved the player, Bethesda clearly invested way more time and effort into the central narrative of Fallout 4, but that extra work didn't exactly pay off.

Sure, the plot was more grandiose and expansive than ever before, but it still fell into the same, familiar patterns of the previous games. Once again you were only treated to binary choices and siding with a faction or two, being forced to kill off the others even if you didn't have any beef with them.

It was forced and contrived, and once again proved that Bethesda have no idea how to create genuine moral choices that are worth a damn.

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Writer. Mumbler. Only person on the internet who liked Spider-Man 3