9 RPG Boss Attacks That Were Utter BS

1. The Barely Playable Rhythm Game - Drakengard 3

Drakengard 3 branch d
Square Enix

Up there with the most dastardly boss attacks of all time is easily the wild rhythm game turn by the final boss of Branch D.

The attack in this instance is the fact that all of a sudden the game is a rhythm game. But not a fair one at all.

That's because not only is the genre swap unexpected, but you're fighting a camera that has no interest in helping you hit the notes, or in some instances even see them. And the whole sequence ends with a note you have to hit to nail the series of unmissable beats that takes place once the screen has faded entirely to black.

Yes, that's right. You have to hit every single note unless you want to start all over and one of these notes not only pings when you think you've finished, you can't even see it coming.

The only way to beat this one, really, is to memorise the sequence in its entirety and keep at it until you can pull it off. The cinematic nature of it all is quite beautiful but the novelty will probably wear off once you've been at it for a dozen hours.

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Contributor
Contributor

Likes: Collecting maiamais, stanning Makoto, dual-weilding, using sniper rifles on PC, speccing into persuasion and lockpicking. Dislikes: Escort missions.