9 Video Games That Didn't Know How To End

8. Wolfenstein 2

wolfenstein 2
Bethesda

I bloody love Wolfenstein II. The shooting, teardown of BJ Blazkowicz as an emptied shotgun of a man - the liquid butter shooting that sees you tear a massive S-shape through alternate history where the Nazis won World War II.

It's all supremely sublime... except the ending.

Possibly down to this being a middle instalment, or something involving the game's budget running out, production schedules falling apart etc. The reality is, Wolfenstein 2 - after setting up the notion that BJ and co. are mounting an offensive against Hitler's forces and the systematic infection of America - finally pin down the location of Frau Engel.

Keep in mind, Engel has survived being killed from the first game, abused her sibling, beheaded people in front of you and all-round been the main bad guy in the new canon. She's a real piece of sh*t, and whatever was coming her way, you bet it would be satisfying.

...or done in a cutscene.

As Engel is performing a chat show interview, you literally walk up to her, slice off one of her arms as the game pilots BJ instead, then watch the game awkwardly judder into a cutscene that shows an axe being buried in her head.

Before you can comprehend that "Yes, this really is how they're closing an otherwise stellar video game", a handful of scenes show our heroes addressing the nation, as the rebellion is finally kicking into high gear. Then we cut to a truly horrific version of Twisted Sister's "We're Not Gonna Take It", the credits roll, and so do your eyeballs.

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Gaming Editor
Gaming Editor

WhatCulture's Head of Gaming.