You always knew they were going to do it, Saints Row was like The Hangover of games - one minute we're all in awe of how brilliantly put together and original it all feels, then one too many sequels later and it's a quick trip to the Pile of Urgh. It's a real shame too, because Saints' 3 and 4 were truly amazing in their ridiculousness (3 let you deliver a Stone Cold Stunner to an alien, for God sake), but for GOOH suddenly you were literally in Hell, playing as a character nobody wanted to, doing all sorts of things so far removed from the first few instalments it just felt like a mod. Gone was the fun or necessity of driving cars and gradually upgrading your character across the game to reign supreme after multiple hours, and in were bizarre flying mechanics, a reskin of SR 4's Steelport to add flames and demonic art assets, and a story that although packed with cameos like Shakespeare or Vlad the Impaler, just couldn't come together to make it anything other than mustering a sensation of utter bewilderment. Gat Out Of Hell isn't a terrible game on a purely mechanical level, but thematically and as proof that Deep Silver were going to continue down this "Crazy is funny, right?!" path until they hit a dead end, they just might already be there.