8. More Skills
Youre probably already satisfied with the range of skills in Skyrim and so you should be. There were a total of 18 skills on offer, all of which you would advance in should you perform the appropriate in-world actions. However, returning Elder Scrolls players will note that this is largely the exact same set of skills weve had access to in Oblivion, and before it Morrowind. Im not suggesting for a moment that this made Skyrim a bad game (in fact, with its inclusion of a perk system, the same old skills were actually given further depth and mileage); Im simply suggesting that, again, should Bethesda Softworks wish to remain ahead of the curve, hopefully theyll consider elaborating on their current skill trees. One example would be Climbing which was a feature the original handful of Elder Scrolls games. This allows us to more successfully scale those pesky mountains. How about Musicianship, which would effectively create a brand new class; the Bard? Maybe even a Dodge skill, which would allow us to, instead of simply absorbing blows with our armour or shields, gave us the ability to activate rapid quick-time events during combat, allowing us to effectively side-step enemy blows. That's right. Like Batman. There are plenty of possible new skills; I bet you could think of a dozen. With a bit of nouse and a bit of a shakeup Bethesda could change the whole game
again.