Alekhine's Gun: The Video Game That Ripped Off Hitman

Imitation is the sincerest form of flattery... unless it's terrible.

Hitman Alekhines Gun
IO Interactive/Maximum Games

Sad though it may be, the stealth genre is pretty much non-existent in gaming right now. The age of Splinter Cell, Metal Gear, and Hitman has come and gone, and for fans who are that way inclined, this generation hasn't been a particularly exciting one. The 2016 Hitman reboot, SC: Blacklist and MGS: The Phantom Pain aside, stealth games of genuine quality are hard to find, which has spurred fans and developers alike to try and fill the hole left by their absence.

Alekhine's Gun, Maximum Games' panned 2016 stealth title, is one such game made to fill that void.

A 'spiritual successor' to the iconic IO Interactive franchise, Alekhine's Gun takes its inspiration, design and gameplay squarely from the Hitman series of games, but not to a successful conclusion. It had a great setting, with the title situated during the height of the Cold War, and an interesting premise in depicting the conflict from the perspective of a KGB assassin. What it lacked in abundance, however, was quality, with the game finishing the year as one of 2016's worst reviewed titles.

Buggy, contrived and uninspired, Maximum Games' title amounted to little more than a stale, pale imitation of the IO classic. Worse than that, the game has gone on to gain cult status online, and not for good reasons. The gameplay is so abject, the story so non-existent, that Alekhine has become a meme unto himself, starring in playthroughs comprised of more bugs and glitches than a newly minted Assassin's Creed title.

There's just nothing it does that games ten years its superior haven't already, and with the Hitman reboot still fresh in the minds of gamers everywhere, this is one genetic aberration that has no business in the genre...

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Content Producer/Presenter

WhatCulture's very own resident movie guy, Ewan has been working in the content creation biz for over 10 years now, having started as a freelance contributor to WhatCulture Gaming all the way back in 2015. After graduating with a First-Class Honours in History from Northumbria University in 2017 (where he won a prize for a totally killer dissertation on the Watergate years), Ewan took on the role of Comics Editor at WhatCulture and quickly developed WhatCulture Comics into one of the biggest superhero-focused channels on YouTube. He followed this with a brief hiatus at Screen Rant in 2021, where he worked across the Gaming and Film sections as a writer and editor, before returning to WhatCulture as a Senior Content Producer / Presenter in 2023. He started his own podcast, We Love Dad Movies, in 2022, and has contributed several written pieces to the Eisner-nominated comics website Shelfdust as well. In his current role, Ewan incorporates his love of cinema, comic books, and history into written pieces and video essays for WhatCulture's Film & TV channel, as well as WhatCulture Gaming and WhatCulture Horror, with a particular focus on nineties-era Dad Movies, old school Westerns, and Golden Age Hollywood Noir. John Carpenter is his fave, and he thinks Batman Beyond should never have been cancelled. If that's your vibe, you'll probably like his stuff.