2. Outside The Animus
You dont know what youve got until its gone. The side-story (which was actually the main story?) based outside the animus started to become a source of boredom amongst some fans of the series, although most of the negativity does fall somewhat on the dull Desmond Miles shoulders. However, when it was completely taken away in Unity, some were left feeling disgruntled at the lack of a break from the older settings. It must be said that although the side-story wasnt ever going to be strong enough to carry and entire game on its own (not the way they were going with the crazy sci-fi aspects anyway), it always delivered a nice change of pace and helped to explain the importance of the machine itself whilst actually being quite fun. Well done, dull ol' Desmond, it would appear you didn't completely fail. Black Flag proved that a side story that doesn't involve Desmond's tale could still be relevant to the Templars and also be a fun chapter in the narrative, offering a different environment and gameplay such as hacking computers and memos etc. AC Victory should bring back this element of the world with a new creative spin, much like Black Flags Abstergo Entertainment plot-twist that already gives Ubisoft a huge amount of options going forward.
Ben Richardson
Contributor
Probably the only person to not like Halo.
Media studies student at Newcastle University, who is 'dangerously' sarcastic and borderline annoying. Enjoy!
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