Assassin's Creed: Victory - 10 Things It Must Learn From Black Flag

7. An Interesting Protagonist

Few characters in any gaming franchise are as iconic or badass as Ezio Auditore da Firenze (Don€™t worry, you€™re not the only one who read that in a terrible Italian accent). That being said, Captain Edward Kenway came close. Perhaps not as iconic as the Italian assassin, the unconventional pirate certainly gave him a run for his money in memorability. For a franchise that focuses predominately on one singular protagonist, said hero can make or break the game. For example, despite it€™s revolutionary gameplay and intriguing geographical setting, AC III was let down by a thoroughly boring Conor Kenway (or Ratonhnhaké:ton for the those who are feeling brave). Connor rarely broke the rules or did anything that could be deemed remotely interesting outside his predefined mould, and the same could be said for Arno Dorian - the 'goody two-shoes' label applied all too easily. It€™s not that gamers don€™t like characters who fight the good fight, but if you€™re not going to break the rules at least once you better at least be really cool when saving the proverbial kitten from a tree. Captain Edward was the most unpredictable character of the franchise, and quite frankly, a breath of fresh air due to his fixed aspirations to become a pirate and plunder his little heart away. Although his motives were sometimes contradictory that was easily overlooked because it made him relatable and more human - something Victory should follow in a similar fashion in order to make this year's release more immersive and fun.
Contributor
Contributor

Probably the only person to not like Halo. Media studies student at Newcastle University, who is 'dangerously' sarcastic and borderline annoying. Enjoy!