Assassin's Creed: Victory - 10 Things It Must Learn From Black Flag

4. Relevant Collectables

Open world games often offer the incentive of collecting various collectables - items that can help unlock further treats or simply be placed within the game just for the sake of it. Assassin€™s Creed has features everything ranging from feathers to codex pages and animus fragments to Borgia Flags, all helping to improve the replay value and length of the game considerably if you can be bothered to seek them out, giving gamers the chance to further explore the map and cure that 100% completion itch. Black Flag gave us sea shanty-songs - a collectable item that was relevant to the setting of the swashbuckling instalment, and a little extra treat whilst sailing. It€™s only a minor detail but making collectables suitable to the context of the game makes them far more worthwhile to collect, cementing the game€™s setting along the way. AC Victory should follow this framework and for example, collect the works of Charles Dickens and/or other gothic Victorian authors and tales - possibly even reworking them slightly to suit the Assassin vs. Templar story arc. It would create a fun side-quest for the game and help to establish the Victorian time period immensely, and it€™s these little things that really count towards the game's embodiment of any given time period.
Contributor
Contributor

Probably the only person to not like Halo. Media studies student at Newcastle University, who is 'dangerously' sarcastic and borderline annoying. Enjoy!