Batman: Arkham Knight - 8 Big Worries From The "Officer Down" Trailer
2. Driving Looks Claustrophobic
There's a reason you don't see racing games with levels based around dark, right angle turn-filled city streets - they're just no fun. The thing is, in taking the Gotham from Arkham City as a template - i.e. a very closed-off, dilapidated and evacuated city of scum and melee-arenas separated by buildings and signage - it doesn't make for the best place to start bombing about in a high-powered car. Their answer to this seems to be that buildings don't matter and you can just careen through whatever you like - something that okay, works for the sake of letting you stay on someone's tail - but has been the one major flaw in the game's design that hardly anyone seems okay with. Now that the footage is out and both the driving and car combat consists of constantly banking sharp turns while firing rockets after a series of cooldown timers expire - it's really not looking good. In fact, as this is the vast majority of the game...