Batman Arkham Origins: 3 Reasons Why Having 8 Assassins Could Suck

1. So, How Long Have You Been Doing This?

bao deathsroke This is the biggest problem the game must tackle. This iteration of Batman is not the seasoned hero we all know; he is in his second year and have yet to fight opponents that match, or even surpass his skill. So, to become the best you had to fight the best. But fighting eight, in one night?! I hate to say it, but I better be seeing this Batman getting bested more than once, or it won't be very realistic. Having so many deadly opponents go against a fresh Bat in one night is quite a tall order, and if done wrong, the game won't make much sense. We are supposed to see a struggling Batman. If he can beat everyone with ease, the game becomes pointless. I mean, just look at the competition. Bane broke Batman's back and I looked it up and it seems that Deathstroke came close to killing the Bat more than once. I'm pretty sure it wasn't a beginner Batman either. However, Montreal seems to have this covered if we look at the trailer. Deadshot ended up unintentionally saving Batman from Deathstroke, so that could show they recognize the difficulty of Batman's enemies. Still, I don't want Batman to always need an convenient event to occur to defeat his enemies. I don't think Montreal will mess this up, but only time can tell. Let me know what you think in the comments.
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Even though my opinion may come off as fact just remember:Nothing is true and everyrhing is permitted.