Bloodborne: 10 Lessons It Must Learn From The Souls Games

4. Pack Liberally With Secrets

When one wanders off the path in the Souls games, you never know what you'll find. Who else remembers the first time you realised you could actually hit some walls and they'd disappear (and then proceeded to hit every single wall you found in the game for the next few hours)? For those willing to wander, these titles are the most rewarding. You can find hidden sidequests (did you free Knight Lautrec, only for him to slay the firekeeper and save her afterwards in Anor Londo?), NPCs randomly wandering through the landscape, hidden weaponry and even totally secret areas that you can only find by being daring and/or following advice of others on the ground. The best part of most of these secrets is you have absolutely no idea they're there. Nothing aside from other players' messages points you in even remotely the right direction and, since turning to the internet is a sin when playing a Souls game, you're pretty much on your own here. This makes the thrill of finding a secret all the more exciting. Bloodborne would do well to follow the same approach. What we're particularly interested in is perhaps finding totally unique weapons in the game (remember, Bloodborne's weapons are formed from downed enemies and are capable of transforming!). Other than that, we'll take secret areas, sidequests and other hidden stuff that further enhances both the experience and the story. Also, did you know there's a whole load of secrets you probably missed in Dark Souls?
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Contributor

Dan Curtis is approximately one-half videogame knowledge, and the other half inexplicable Geordie accent. He's also one quarter of the Factory Sealed Retro Gaming podcast.