Bloodborne: 10 Lessons It Must Learn From The Souls Games
3. Customisation Is King
We've all seen the shots of the main character in Bloodborne wandering around with his trenchcoat and his fancy transforming weaponry and shotgun, but what we're really hoping for in this new IP is the return of customisation in the same style as the Souls series. Whether you want to look completely badass, utterly ludicrous or want to simply run around in your skivvies wielding a ladle (a broken one, no less), these games have you covered. Hell, you can even get an evil egg attached to your head that absorbs souls for ages and evolves into a creature that has its own attack! From what we've seen and heard so far, the character in Bloodborne doesn't have a name or particular backstory. This should - hopefully - mean that the game allows players to craft their own character and have them look as crackers or as intimidating as they so choose. What we do know at the moment is that there's other weapon types; if you watch the gameplay footage revealed so far, you can clearly see halberds and the like as well as swords, daggers and the character's trusty demon-shotgun. It just wouldn't be the same without being able to create a hideously disfigured dude with shockingly pink hair.
Dan Curtis is approximately one-half videogame knowledge, and the other half inexplicable Geordie accent. He's also one quarter of the Factory Sealed Retro Gaming podcast.