Breath Of The Wild 2: 10 Features The Zelda Sequel MUST Include

3. Better Weapon Durability

BOTW 2 TRAILER
Nintendo

A weapon durability system can make combat feel just that little bit more hectic, and the gameplay more immersive and methodical, when done correctly. But a key part of a durability system being done right is how long the weapons last. There is no means of repairing a weapon in Fire Emblem Awakening, for instance, but the weapons lasted so long that you had more than enough time to get the funds to replace them long before they actually broke. It was more a means of making sure you always needed the shops than anything else.

Breath Of The Wild's weapons last - maybe - two or three decent skirmishes on average before they break and you're left defenseless. Now, granted, if you're not picky about the weapons you want, then you'll never really want for means of defense, as enemies drop swords, axes and spears all the time. But when you're fighting things like Lynels and Hinoxes, which take a lot of hits to bring down, it gets vexing to say the least.

It's totally fine if Nintendo wants to keep this system going forward. But the weapons should at least last longer on average. Especially considering the work required to get your hands on the really good ones.

Contributor
Contributor

John Tibbetts is a novelist in theory, a Whatculture contributor in practice, and a nerd all around who loves talking about movies, TV, anime, and video games more than he loves breathing. Which might be a problem in the long term, but eh, who can think that far ahead?