Call Of Duty: Black Ops 3 - 10 Past Game-Breaking Issues That Must Be Fixed
8. Over-Powered Sniper Rifles
Sniping can be a controversial topic among the COD community. Being on the receiving end of a skilled quickscoper can be a frustrating feeling, but in most of the Call of Duty titles it does require a good deal of skill. Newer games have made sniping more and more difficult; to the point that it’s highly difficult to snipe in the most recent game, Advanced Warfare.
Black Ops 2 was almost the opposite, with sniper rifles that were extremely easy to use. In that game, there was more aim-assist for sniping that made quick-scoping much easier. As the game generally had slower time-to-kill, this made sniping a tad unbalanced.
Ghosts removed much of that aim-assist, but had very powerful sniper rifles that could kill with a single shot in more areas of the body, especially with the chrome lining attachment. Coupled with the games larger than normal maps made sniping a bit too favourable in this game as well.
Solution: Sniper Rifles should have unique handling mechanics for each, making weaker guns easier to use and stronger more difficult.