Crash Bandicoot: Ranking Every Game From Worst To Best

6. Crash Twinsanity

Crash bandicoot
Activision

Crash and Cortex? Teaming up? This early in their careers? Extraneous as that may sound, it's incidentally a formula that has more to offer than first meets the eye.

The concept of the game is typical of the traditional Crash entries at its inception. Cortex is causing trouble once again and Crash has to prevent him from doing so. Until the first boss is defeated and Crash and Cortex end up inadvertently paired together for the remainder of the game.

The troublesome twosome make an interesting team, to say the least. As they traverse the world of Twinsanity - which for the first time sees Crash transition to an open-world setting - the chemistry increases.

New manoeuvres become available, new moves become compulsory to progress and the enemies now come complete with an influx of personality, with no small part of that being the voice acting. The game goes as far as to introduce a completely new boss (and simultaneously a new member of the Cortex lineage), adding more lore to the universe's rapport.

Twinsanity, as the name implies, is insanity, but its nowhere near advocacy for calamity, its instead, a beloved addition to the family.

Contributor
Contributor

My name is Callum Marsh, but people tend to either call me Cal or Marsh (very creative, I know). Contact: Callumarsh@gmail.com