Cyberpunk 2077: 9 Gameplay Features You Haven't Heard About

6. A TON Of Weapon Stats

Cyberpunk 2077
CD Projekt RED

Fortunately for gun nuts out there, there are stats galore in Cyberpunk 2077, and it’s no exception with weaponry.

Familiar stats are making a return, and those of us who have played our fair share of FPS RPGs will be comfortable, recognising and building a playstyle around the guns themselves.

The four primary stats that we know of so far are, DPS (Damage Per Second), Penetration, Accuracy, and ROF (Rate of Fire).

On top of that, there are a host of subcategory stats for us to consider: Recoil, Spread, and Range.

Not exactly revolutionary, but they remain familiar, and who knows? Maybe the vast majority of variety will come through weapon designs and the firearms themselves. We have already seen a number of firing modes; customisable bullet paths etc. explored in the gameplay reveal, and they look pretty wacky.

CDPR is sparing no expense when it comes to making your playthrough as dynamic and unique as possible, and with weaponry a key element, there's plenty to play around with.

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