Slark is one of the most dangerous heroes in Dota 2, and theres a good reason for that: his abilities all make him very powerful once built-up. It is possible for him to take on multiple opponents single-handedly if equipped with the right items. This danger is based off of his multiple abilities, particularly Essence Shift and Shadow Dance. Essence Shift, which takes 1 of each attribute per strike from Slark, and giving him +3 Agility, allows Slark to quickly gain considerable damage and attack speed, while at the same time weakening his enemies at a similarly rapid rate. The fact that it can last up to 120 seconds has the potential to give Slark a huge amount of bonus damage, making him even more formidable. Shadow Dance, meanwhile, protects Slark from detection and damage, and can also grant him bonus HP regeneration and 40% additional movement speed. In other words, he gets 4 free seconds to escape and heal and cannot be targeted during that period. As a result of these abilities, Slark could use a re-work, so that he doesnt gain such a huge advantage over his enemies. For example, Essence Shift could be changed to target an enemy Heros primary stat instead of all three, and Shadow Dance can be re-tooled to make Slark vulnerable to detection by some (or all) detection items available in the game. Either way, Slark is a dangerous hero that needs a re-work to make him more manageable for those who have to fight him.
Alexander Podgorski is a writer for WhatCulture that has been a fan of professional wrestling since he was 8 years old. He loves all kinds of wrestling, from WWE and sports entertainment, to puroresu in Japan.
He holds a Bachelor of Arts degree from Queen's University in Political Studies and French, and a Master's Degree in Public Administration. He speaks English, French, Polish, a bit of German, and knows some odd words and phrases in half a dozen other languages.