E3 2016: 10 Things We Learned From Titanfall 2's Single Player Trailer

8. Titans Are Way More Agile This Time

Titanfall 2 Single Player
Respawn

If you can cast your minds back to 2013, you'll remember that there were three different classes of mech in Titanfall. There were the big heavy-hitters who were slow and cumbersome, the middleweights that could do a little bit of everything, and the featherweights who could nip about everywhere at the expense of a low health-bar. That system looks set to return this time around too, but all these mechs are busting some pretty agile moves - more-so than their forebears.

In this trailer alone we see mechs tackling each other, pounding metal, and even fighting with big electricity-infused swords. That's pretty cool no matter what way you look at it, and if I'm correct in thinking it definitely looks like battles will be layered, infantry and mech-based. That same dynamic infantry-to-mech based gameplay from the last title will likely be making its way to the campaign mode as well, as I imagine switching on the fly between your mech and assault rifle will be a necessary component of missions.

To be honest, the main thing I'm looking forward to are those swords. I mean did you see them? Electricity and everything. That's pretty sweet.

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Content Producer/Presenter

Resident movie guy at WhatCulture who used to be Comics Editor. Thinks John Carpenter is the best. Likes Hellboy a lot. Can usually be found talking about Dad Movies on his Twitter at @EwanRuinsThings.