Fallout 4: 10 Core Improvements Fans Haven’t Considered

6. Collectibles - A Reason To Explore The World

Far too many times you'll be wandering through a dilapidated city with piles of rubble in all directions - yet Bethesda still let you venture down into alcoves and tight corridors of debris, potentially getting stuck along the way. This is most likely included as a way to stave of resorting to invisible walls, but how about say one in every three-to-five of these has something worth discovering at the end? It could be human remains from someone who'd hunkered down and eventually passed away, ammunition caches put aside during a heated battle or any number of supplementary items tucked away where the respective person thought they'd never be found. Yes it's supposed to be a post-apocalyptic take on America with all the desolate trimmings that come alongside, but it's also a video game - and if you're going to code areas for gamers to explore, they will. It'd just be far more rewarding if there were things to bring back in return.
Gaming Editor
Gaming Editor

WhatCulture's Head of Gaming.