Fallout 4: 10 Core Improvements Fans Haven’t Considered

5. An In-Game Map & Pip-Boy Readout

The Pip-Boy is a genius creation - a one-stop wrist-mounted shop for all your needs and biometric data, presented through a lovingly retro aesthetic. However, Bethesda totally missed a trick in having the wrist readout from this be available without having to pause and break away from what you're doing. Quite simply, there should be a way to continually keep the map on-screen with options for navigation to be flagged more obviously if the player desires - but most importantly just allowing you to keep track of where you've been and what links to what. Taking a page from The Witcher/Dragon Age we should be able to send out a pulse that flags potential threats and characters too - with a scale setting on depending on if you're out in the Wasteland or in a smaller city/village. This would aid immensely in showing that say, 100m north-west there's an item of interest, but there's also a potential threat - so ready-up accordingly. It also gets around the nightmare scenario many have had where a rogue enemy jumps you as if from nowhere, all because the tiny red blips on the screen only account for what's right ahead.
Gaming Editor
Gaming Editor

WhatCulture's Head of Gaming.