Fallout 4: 10 Essential Features It Must Have

5. New Enemy Types

Scratch those damn Cazadors that always seem to swoop in and finish you off after a particularly arduous fight, we want to see enemy designs from the original titles make a return alongside some more uniquely Wasteland-spawned creations that bringing down would require more than just plugging away round after round into their domes. Skyrim showed that Bethesda can deliver a sense of scale better than any, and if there was one thing that slowly engrained itself into all players' collective conscious it was seeing the shadow of a dragon on the ground before realising you were being beseeched by a gargantuan overhead menace. Of course we don't want to see dragons in Fallout, but some far larger creatures would be a welcome change of pace from the rest; even letting Bethesda take a page from the past and block off an area with a particularly large amorphous blob of a beast and challenging you to fell it whenever you can to progress.
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Gaming Editor
Gaming Editor

WhatCulture's Head of Gaming.