Fallout 4: 10 Lessons It Must Learn From New Vegas
War never changes, but the Fallout franchise needs to.
Fans of the venerable Fallout franchise have had precious little to go on over the last few years. The game's publishers, Bethesda Studios, have maintained an almost complete radio silence on the subject for years now, and it's been left to a series of increasingly elaborate (and equally frustrating) hoaxes to get the blood racing. All that could be set to end soon though, with confirmation that the studio are doing their first ever E3 showcase in July of this year. On the agenda will most certaintly be the company's flagship series The Elder Scrolls, but with the gaming world in near meltdown with their clamour for Fallout news, it might well take equal billing. But what will be announced? Well, all that Bethesda have let slip so far is that they're working on a game - beyond that it's left to tentative rumours, deductive reasoning, and all out speculation to fill in the gaps. Their last outing was almost 5 years ago now, the sort-of-a-sequel-but-not-really Fallout New Vegas, and if Bethesda are looking for any valuable lessons to carry forward then they'll find an entire vault's worth in that. From the story, to the gameplay, to the world itself, New Vegas was littered with things that the studio need to address going forward.