Yes, for whatever New Vegas bug-based honour the Cazadors are nominated for, they trail a miserable second to those actually found in the game itself. Developers Obsidian have a bit of a rep for buggy games, and building New Vegas on an engine that was already past its breaking point was never going to end well for them. Whether or not you hold the developers or the engine responsible for the problems in NV is up to you, but regardless there was no escaping them. Entire quest lines would get broken, save files would become impossible to load, heads would spin, creatures would get stuck in terrain, the entire map was covered in invisible obstacles, and the DLC did almost nothing to address them. While we can't expect every possible problem to come up in testing, the fact that Bethesda haven't chained themselves to a release date yet means that they can take as long as they like to make sure the game actually works properly on its release. Gaming experience aside, the benefits to their own reputation should be incentive enough. Did you play New Vegas? What valuable lessons do Bethesda need to take going forward? Let us know in the comments and join the Facebook page for more!.
WhatCulture's Managing Editor and Chief Reporter | Previously seen in Vice, Esquire, FourFourTwo, Sabotage Times, Loaded, The Set Pieces, and Mundial Magazine