9. Settlements Are Fun But Unnecessary
One of the major additions to FO4 is settlements, that players can now help establish small communities out in the wasteland, using their resources to help the locals set up lines of communication and, of course, build defenses to chase off any would-be attackers. On the whole reviewers praised the mechanics, though agreed that it ultimately felt unnecessary and disconnected from the whole: "The main quest only asks you to construct an object or two, and never incentivises you to build a proper settlement" (Gamespot), "my network of towns almost never contributed meaningfully to my adventures other than somewhere to hang my vast collection of looted hats" (IGN). Many stated that building settlements is more demanding on the player than it should be because "building tools are not clearly communicated" (Game Informer), and that you may find yourself stuck as to how to connect everything together, perhaps relying on the online community to re-iterate things for you rather than the game itself.
Jack Pooley
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Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes).
General video game, TV and film nut. Occasional sports fan. Full time loon.
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