Fallout 4: 15 Ultimate Wishlist Features It Must Have
4. Rogue Mode
Fallout 3 was a huge world to explore, and in one play through you don't get to see everything that the game has to offer. Game developers create so much content that they want us to jump back in and play through the adventure a second time, which is precisely why they include Easter Eggs and unlockable content hidden in free-roam. However many gamers don't want to have the same game play experience all over again, so a new game mode that completely changes the gameplay after the first play-through would be very welcome for a lot of gamers. Fallout 4 should introduce a new extreme hardcore mode, featuring especially difficult enemies, survival elements, and most extreme of all perma-death, which is having something of a renaissance in modern gaming. Taking elements from games like Dark Souls and Don't Starve would create a hugely tense and absorbing experience that would add a whole new level of gameplay to Fallout 4. Randomising character build, start location and even allegiances would allow players to see parts of the game from a new perspective. Any mode that offers a significantly different challenge to the initial play-through would be welcome; if the game was to keep tabs on quests you have not yet completed and started you in situations where you could engage in these it would allow players to see everything the developers have created, without the need to play through the early parts of the game repeatedly.
A 27 year old man who should know better.
An actual RE teacher.
Living in the North of the United Kingdom with his partner and two rabbits.
The rabbits are called Jasper and Isabella, and they are the inspiration for most of his work, as well as eating USB cables.