Fallout 4: 5 Brand New Details You Need To Know About

2. The Season Pass Will Cost $30/£20

Bethesda has confirmed that the Season Pass for Fallout 4 - which includes access to all its DLC packs - will cost $30/£20. At first glance, that seems like a good price, considering Bethesda has traditionally released 3-5 reasonably large DLC packs for its previous RPGs. Despite this, some cynical sectors of the gaming community have been yelling foul play at Bethesda, suggesting that this is somehow evidence that Bethesda is cutting out content that would've been in the main game and saving it for DLC instead. I don't buy into that kind of naysaying, and think that when you're looking at a game of this scale, offering hundreds of hours of content for around $60/£40, then that's evidence enough that Bethesda is looking to offer the gamer maximum bang for their buck. DLC for their previous RPGs has also tended to include unique areas and storylines that feel pretty well separated from the base game's world; just look at Fallout 3's Point Lookout, New Vegas' Old World Blues, or Skyrim's Dragonborn as cases in point. In terms of what will actually be included in the DLC, Bethesda said it's not sure yet, but also revealed that it will come out in 2016, and that what's on offer will be worth at least $40. I'm not sure how exactly Bethesda calculate how much game content is worth, but if we're to use the 400 or so hours of expected gameplay that you get for $60 in Fallout 4 as a yardstick, then that should technically mean that you get around 270 hours of gameplay in all the DLC combined. You've set our expectations high, Bethesda. Here's hoping you meet them...
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Gamer, Researcher of strange things. I'm a writer-editor hybrid whose writings on video games, technology and movies can be found across the internet. I've even ventured into the realm of current affairs on occasion but, unable to face reality, have retreated into expatiating on things on screens instead.