Fallout 5: 10 Ways To Blow Fallout 4 Out The Water

8. Overhauled Melee Combat

Fallout 4 melee
Bethesda

With Fallout 4's great improvements to gunplay, it's only fitting that the melee system gets a similar treatment. Melee, while offering plenty of weapons to use and plenty of slapstick comedy (especially from those power fists), is a little too basic in comparison to the improved shooting mechanics. To remedy this, it's time Bethesda took some combat ideas from Techland's Dying Light and Flying Wild Hog's Shadow Warrior so that they may develop some melee combat that has an extra kick to it.

DL and SW make the melee combat shine with brutal finishers and detailed wear and tear of both weapons and the enemies being hit. This combat system rewards precise hit placement as a means of strategically taking down foes, and this is something Fallout can relate to with its shooting within V.A.T.S. Fallout could add extra depth to melee weapons within V.A.T.S where the melee weapon could hit specific limbs rather than just simply hit the enemy in question.

The V.A.T.S component of melee would be simple to implement, and if the next Fallout allows for weapon-specific damage to be done and be visible on the enemy, it would heighten the amount of reward players get in maxing out their melee skills instead of the many gun perks. If Bethesda takes some notes from these first-person melee-focused games, then they can offer players both the great gunplay AND melee combat that is both hard-hitting, detailed, and strategic all at once.

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Gamer, movie lover, life-long supporter of Andrew Garfield's Spider-Man and Ben Affleck's Batman, you know the rest.