Fallout: Ranking Every Add-On From Worst To Best
14. Wasteland Workshop (Fallout 4)
There's not a whole lot to say about Fallout 4's Wasteland Workshop DLC that hasn't already been said about Contraptions Workshop.
It added little more than a few new bells and whistles you can add your in-game settlements, but nothing that made the add-on feel especially worth it, save for a couple of exceptions.
Easily the best, most useful amenity Wasteland Workshop added was the decontamination arc, which can instantly clear your character of all radiation. But here again, there's the argument that it should have been included in the game to begin with.
Being able to host a spectated fight between settlers, creatures, or robots was a fun little addition as well, but it's not something that has a whole lot of lasting appeal. In fact, most players likely only tried it out once to get the achievement before moving on to something else.
Wasteland Workshop definitely wasn't as pointless an addition as Contraptions Workshop, but it was still pretty unremarkable.