Far Cry: Primal - 8 Essential Features It Must Have
8. Animals Need To Be More Of A Threat Than Ever
Yes, yes. Every single animal in the Far Cry: Primal trailer was obviously not something you'd find wandering around a pen at your local zoo; there were wooly mammoths and saber tooth tigers, and there are likely to be bears that'll make the grizzlies of previous Far Cry games look about as menacing as Paddington. But with the relatively short turnaround time between Primal and Far Cry 4, you do wonder whether the animals will be more than just rehashes of what we've already seen before. Of course, reskins worked great for Blood Dragon, but that was very much a side-dish to Far Cry 3, whereas Primal is being billed as a full-on game unto itself. The prehistoric animals need to have new animations and different - more aggressive - behaviours to those we've seen before in the Far Cry series. We know that the animals will be 'megafauna', and so will be bigger than the creatures of previous games. But the creatures of Primal also need to be faster, more aggressive, and more of a threat than anything we've seen before. Whereas in Far Cry 3 and 4 animals were a novel sideshow in a world dominated by humans, Primal is set in a world where humanity is pretty middling in the food chain. Far Cry has long prided itself on the humanity-vs-nature theme, but it'll need to ramp it up for Primal to capture the feeling of living in a savage, wild world.
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