Was there anything more infuriating than being assaulted by a random eagle while out on your travels? You'd hear the cry coming from the distance, then within seconds the above animation played out, with you taking a substantial chunk of health in the process. The remedy, would be the ability to counter them by ducking, or killing them outright by matching a timed button press. Quick-time events went from being proliferated in the original God of War to appearing in almost every action game released in the late 2000s, and although they shouldn't dominate gameplay here, having the option unlock as you became more accustomed to the world itself would be perfect.