Ghost Of Tsushima: 10 Things We NEED To See

2. Kickass Parkour

Assassin Creed Parkour
Ubisoft

Every open-world game needs to make travelling smooth, fun and practical. Parkour has been a fast and stylish way of getting around in video games for years. The Assassins Creed games are well known for the seemingly superhuman parkour skills of its heroes. It's a staple for the franchise now and is becoming a staple for most open-world games.

On that note, we expect to see some super smooth Samurai parkour. We want to see Jin tip-toeing around on rooftops before he jumps down to strike his unsuspecting enemies. We want to see him quickly scaling massive temples to get a better lay of the land before he makes his move. That kind of stuff.

In the videos we have seen so far it seems that Sucker Punch is taking this into account. We have witnessed Jin traversing the world with his Kaginawa (Samurai grappling hook) and using it to get elevation on his enemies. We do not doubt that, just like Sekiro, the Kaginawa will play an essential role in the way you move as the Ghost and how you explore the world of Tsushima.

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Fledgeling writer from the grim north. Likes RPG Games, shoot-em-ups, and the smell of petrol.